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Event IVs issue

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Event IVs issue

Postby » Sat May 02, 2015 7:12 am

Hi, I am editing the file for Black 2. I'm not looking to get all the Pokemon shiny or anything like that though. I'm looking to specifically get event Pokemon that I previously legitimately got on a now broken official game cart. The problem is that the IVs of all event pokemon appear to be maxed out, which shouldn't normally be possible. I would be OK with randomizing "high" until I get the hidden power my old pokemon had, but when I try to do that the "event" tag is removed. I definitely do not want max IVs unless the event specifically set it to max.

So how can I set it to produce realistic event pokemon with realistic IVs?

Also, how do I select "Colosseum Bonus Disc" Pokemon?

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Re: Event IVs issue

Postby » Sun May 03, 2015 12:31 pm

I also found an issue with the event pokemon where if you "clone" them the OT information changes to your own, which wouldn't be possible.
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Re: Event IVs issue

Postby » Sun May 03, 2015 3:27 pm

Everything mentioned is suppose to happen.
I wouldn't recommend getting Colosseum pokemon because the mechanics are complicated.
Foe future reference, please go to the new pokedit
The old pokedit is not maintained. 
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